Odd shadow behaviour from generated mesh - Questions & Answers
I’ve got this mesh that I generate at the start of the game. It casts these weird shadows with transparent lines. I would appreciate help in solving this problem!
Solved Use mesh analysis to solve the circuit shown below in
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How do i get rid of these weird shadows? I've tried to use modeling tools to make a simple model, using booleans and polycuts. and as soon as i use anything round
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