Autodesk Maya Smoothing UV : Preserve Edge and Corner weird edge
Maya Creative Help, Smooth Options
Part 2: Multi-Tile UV Mapping – Brian Freisinger
Military Jeep 3D Model originally modeled in Maya. Drop Your opinions : r/3Dmodeling
Help Removing Polys in Slicer : r/blenderhelp
Project 3b
Textured airbrush has odd visible repeating pattern : r/ClipStudio
Transluscent blend mode affect roughness / semi-transparency on the whole mesh : r/unrealengine
Vrscene and opensubdiv UV issue - Chaos Forums
comparing uv unwrapping algorithm : #blender vs. #maya - A 3D artist perspective : r/blender
Deep glow pixelated issue : r/AfterEffects
I just love this design guys, Jason Richardson (j-rich) 2002/03 upper deck finite elements jersey patch. I think the patch diecut/dieline with hex angles/facets work because the design has angles. this is
smooth edges/screen tearing : r/sims2help