Autodesk Maya Smoothing UV : Preserve Edge and Corner weird edge

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Maya Creative Help, Smooth Options

Part 2: Multi-Tile UV Mapping – Brian Freisinger

Military Jeep 3D Model originally modeled in Maya. Drop Your opinions : r/3Dmodeling

Help Removing Polys in Slicer : r/blenderhelp

Project 3b

Textured airbrush has odd visible repeating pattern : r/ClipStudio

Transluscent blend mode affect roughness / semi-transparency on the whole mesh : r/unrealengine

Vrscene and opensubdiv UV issue - Chaos Forums

comparing uv unwrapping algorithm : #blender vs. #maya - A 3D artist perspective : r/blender

Deep glow pixelated issue : r/AfterEffects

I just love this design guys, Jason Richardson (j-rich) 2002/03 upper deck finite elements jersey patch. I think the patch diecut/dieline with hex angles/facets work because the design has angles. this is

smooth edges/screen tearing : r/sims2help