Rigging a face mesh - Unity Forum
Realistic Man Base Mesh Rigged and Ready With Facial - 3D Model by khaloui
Skinning Character with seperate bodyparts - Autodesk Community - Maya
Solved: Exporting Model to Unity - Autodesk Community - Maya
Solved: Bones are transformed differently after exporting to FBX for Unity - Autodesk Community - 3ds Max
Rigged and Animated the wrong way, can I change the way the character looks? - Autodesk Community - Maya
Advanced Skeleton 5 Face Rig Issues, Need help! — polycount
Daz3D + Unity Live Capture issue with Blend Shape - Daz 3D Forums
Rig in T pose and mesh in A pose after import - Daz 3D Forums, t pose
Adding Facial Expressions to Characters